01 · The brief
Three ideas for one campaign
Nobody in the room can honestly say which one will work.
You usually learn whether an idea works after the media money is spent. Creative Testing scores the idea first, so weak concepts die cheap and strong ones get backed.
01 · The brief
Nobody in the room can honestly say which one will work.
02 · The crowd
No real person has seen the work yet.
03 · What counts
The three bars read nothing until the crowd is shown something.
04 · Variant A
The crowd watches it through, and hardly anyone skips.
05 · The spread
Watching is one thing, sending it to a friend is another.
06 · Green verdict
This is the one worth putting the media money behind.
07 · Variant B
The second cut keeps a few people watching, but it never travels.
08 · Amber verdict
The idea is close, so it is worth changing rather than binning.
09 · Variant C
The skips bar is the one that moves.
10 · Red verdict
Better to lose the idea here than after launch.
11 · The winner
Everyone can see why it won, not just that it won.
12 · The read-out
One line for each idea, then the spend follows.
“We can’t afford a flop.”
The idea is tested before any media is spent.
“Creative calls are all opinion.”
A read-out per variant: back it, fix it, or drop it.
“Testing was always a luxury.”
Proper testing on everyday budgets, not just the big ones.